My friends taught me how to use Zbrush which is a mock3D Sculpting program. Its funky and completely bassakward to anything I have ever used before. But its a lot of fun once you get to know the interface.
Friday, March 30, 2012
Saturday, March 10, 2012
The Video Game Audio Awards: presented by G.A.N.G
So this is a video of the different assets I created for The GANG Audio Awards at GDC 12 in San Fransisco. The award show is presented by the Game Audio Network Guild that celebrates each year of amazing game audio and music. I was lucky enough to be able to build their 10th anniversary awards show and present it to Industry Professionals and Students alike. This video contains the intro to the awards, looping logo for speeches, and the nominee video for audio of the year.
A special thanks goes out to Paul Lipson, Dren McDonald, Tommy Tallarico, Clint Bajakian, Bob Rice, Alexander Brandon, Brian DiDomenico, Mike Watson, Beldon Wolson, and all my friends who supported me through this whole project. Without the help and opportunity of old and new friends, this never would have been possible. Enjoy!
Intro Video
Looping Logo Video
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GANG Award Show Loop from Shaun Wright on Vimeo.
Audio of they Year Nominee Video
Intro Video
GANG Award Show Intro from Shaun Wright on Vimeo.
Looping Logo Video
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GANG Award Show Loop from Shaun Wright on Vimeo.
Audio of they Year Nominee Video
GANG Award Nominee video from Shaun Wright on Vimeo.
Composed by:: Adam Gubman
"Super Mario World Game Over Audio"
Property of Nintendo and Associated Developers
"Splash Woman"
Composed by: Random (Mega Ran)
G.A.N.G. Logo property of Game Audio Network Guild
All Game Assets property of associated Game Developers
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